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Used guildPluginSlashCommand instead of raw blueprints

This commit is contained in:
Lily Bergonzat 2024-03-05 05:05:03 +01:00
parent 7eff7bcaa6
commit cbec6101e0
27 changed files with 168 additions and 121 deletions

View file

@ -1,9 +1,11 @@
import { GuildMember } from "discord.js";
import { slashOptions } from "knub";
import { hasPermission } from "../../../../pluginUtils";
import { convertDelayStringToMS } from "../../../../utils";
import { convertDelayStringToMS, resolveMember } from "../../../../utils";
import { generateAttachmentSlashOptions, retrieveMultipleOptions } from "../../../../utils/multipleSlashOptions";
import { CommonPlugin } from "../../../Common/CommonPlugin";
import { actualUnmuteCmd } from "../../functions/actualCommands/actualUnmuteCmd";
import { modActionsSlashCmd } from "../../types";
import { NUMBER_ATTACHMENTS_CASE_CREATION } from "../constants";
const opts = [
@ -16,7 +18,7 @@ const opts = [
}),
];
export const ForceUnmuteSlashCmd = {
export const ForceUnmuteSlashCmd = modActionsSlashCmd({
name: "forceunmute",
configPermission: "can_mute",
description: "Force-unmute the specified user, even if they're not on the server",
@ -36,7 +38,7 @@ export const ForceUnmuteSlashCmd = {
return;
}
let mod = interaction.member;
let mod = interaction.member as GuildMember;
let ppId: string | undefined;
const canActAsOther = await hasPermission(pluginData, "can_act_as_other", {
channel: interaction.channel,
@ -51,7 +53,7 @@ export const ForceUnmuteSlashCmd = {
return;
}
mod = options.mod;
mod = (await resolveMember(pluginData.client, pluginData.guild, options.mod.id))!;
ppId = interaction.user.id;
}
@ -61,6 +63,6 @@ export const ForceUnmuteSlashCmd = {
return;
}
actualUnmuteCmd(pluginData, interaction, options.user, attachments, mod, ppId, convertedTime, options.reason);
actualUnmuteCmd(pluginData, interaction, options.user, attachments, mod, ppId, convertedTime, options.reason ?? "");
},
};
});